منابع مشابه
Interactive global illumination based on coherent surface shadow maps
Interactive rendering of global illumination effects is a challenging problem. While precomputed radiance transfer (PRT) is able to render such effects in real time the geometry is generally assumed static. This work proposes to replace the precomputed lighting response used in PRT by precomputed depth. Precomputing depth has the same cost as precomputing visibility, but allows visibility tests...
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ECE The undersigned hereby certify that they have read and recommend to the Faculty of Graduate Studies for acceptance a thesis entitled " Face Illumination Normalization with Shadow Consideration " by Avinash B. Baliga in partial fulfillment of the requirements for the degree of Master of Science. Permission is herewith granted to Carnegie Mellon University to circulate and to have copied for ...
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ژورنال
عنوان ژورنال: Computer Graphics Forum
سال: 2019
ISSN: 0167-7055,1467-8659
DOI: 10.1111/cgf.13781